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Legion of Man Units - Select a unit for details
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Hellbourne/Special Units - Select for details Tech Trees
 
Shaman

First awakened to the ways of the Mother and mighty in her service are the Shamans. Even as they crush their foes with their enormous war-hammers, Shamans are a balm to their allies, healing and even resurrecting those who have fallen in battle. Moreover, these proud and solemn priests bear the magical essence of the Mother with them, empowering others around them to mystical feats.
Hit Points: 350
Regen: 2
Mana: 400
Regen: 3
Stamina: 150
Regen: 14
Armor Rating: 6
Melee Reduction: 0%
Range Reduction: 0%
Speed: 200 Units

Prerequisites:

Sanctuary

Unit Cost: 0 Gold
Bounty: 200 Gold
Exp. Given: 50

Melee Attack
Min. Dmg
Max. Dmg
Attack Time
Chain Time
Swing 1:
0
0
0 sec
None

Mana Cost: 0
Cooldown: 0 Sec
Type: Instant

Mana Cost: 0
Cooldown: 0 Sec
Type: Instant

Mana Cost: 0
Cooldown: 0 Sec
Type: Instant

Mana Cost: 0
Cooldown: 0 Sec
Type: Instant

Mana Cost: 0
Cooldown: 0 Sec
Type: Instant

Arcane Chant

Activates an arcane aura around the shaman at the cost of 6 mana per second. Other units in this aura will regenerate an addition 6 mana per second.
Mana Cost: 40
Cooldown: 3 Sec
Type: Channeling

Mana Cost: 0
Cooldown: 0 Sec
Type: Instant


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